Ebiten is an open source game library for the Go programming language. Ebiten's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.
In Ebiten, everything is an image: the screen, data from an image file, and even offscreen items are all represented as image objects. Most rendering operations consist of drawing one image on top of another.
Ebiten games work on desktop (Windows, macOS, Linux, and FreeBSD), web browsers (through WebAssembly), and even on mobile (Android and iOS)! Plus, Ebiten is implemented in pure Go on Windows, so Windows developers do not need to install a C compiler. Nintendo Switchâ„¢ is also supported!
While Ebiten's drawing API is very simple, Ebiten games run very fast with GPU power. Multiple images are integrated into a texture atlas internally, and drawing operations are automatically performed in batch when possible.
Ebiten has been used to develop production-level games. One such example is Bear's Restaurant, a mobile application that has been downloaded over 1,000,000 times.