# Benjamin Hunt — Unity │ C# Gameplay Programmer.
"Designing high-quality gameplay systems with precision and performance in mind"
Here you will find some details of my work regarding some projects I am working on in my spare time so far.
• Running for the Stars • Bullets & Balls • MATCHiT
🚧 This portfolio is a living dev log - expect rough edges as I build these projects.
✔ Engines | ✔ Workflows |
---|---|
Unity 2022 LTS+ | Git Flow & Plastic |
C# & ECS | Addressable |
Animator | Agile / Scrum |
Particle System | Play‑test & QA |
CV - Uploaded on 26/04/2025 - General