đź“š Essentials

  1. Purpose and Overview

    This guide is crafted to help users understand the technical and operational requirements for creating and uploading assets to Atopia’s Online Builder platform. We’ll cover key sections, including Modeling, Export Settings, Texture, Limitations, and Performance.

  2. Supported Formats and Platform Specifications


📦 Modeling Guidelines

  1. Proportions and Scale

    Set proper scale and units in your 3D software. Use a human model as a reference for asset sizing where possible.

  2. Polycount Targets

  3. Topology Best Practices

    Ensure clean topology to prevent interpenetration and overlapping meshes, which can degrade rendering performance.

  4. Pivot Points

    Set pivot points to align with object orientation. Typically, center pivots for grounded assets or top pivots for hanging items.


⬆ Export Settings

  1. File Format: GLB is preferred for stability with embedded textures.
  2. Textures
  3. File Size: In case of glbs or fbx, since they embed texture ensure the overall size is not higher than 8MB, to ensure fast download and loading of the experience.
  4. Additional Tips

🌠 Texturing Guidelines

  1. Texture Optimization

    Use texture atlases to combine textures to reduce load. This can reduce file size and enhance performance.

  2. RGB Channels for Multiple Textures

    Integrate textures like Ambient Occlusion, Roughness, and Metalness within the RGB channels to conserve memory.