The built-in primitive data types, such as char, int, and float, as well as user-defined types declared with struct, or enum. Their default value is new T() :
default(int) // 0
default(DateTime) // 0001-01-01 12:00:00 AM
default(char) // '\\0' This is the "null character", not a zero or a line break.
default(Guid) // 00000000-0000-0000-0000-000000000000
default(MyStruct) // new MyStruct()
// Note: default of an enum is 0, and not the first *key* in that enum
// so it could potentially fail the Enum.IsDefined test
default(MyEnum) // (MyEnum)0
Any class, interface, array or delegate type. Their default value is null :
default(object) // null
default(string) // null
default(MyClass) // null
default(IDisposable) // null
default(dynamic) // null