Gradle is a JVM-based build system that enables developers to write high-level scripts that can be used to automate the process of compilation and application production. It is a flexible plugin-based system, which allows you to automate various aspects of the build process; including compiling and signing a .jar
, downloading and managing external dependencies, injecting fields into the AndroidManifest
or utilising specific SDK versions.
apply plugin
: The plugins which should been used normally just 'com.android.application'
or 'com.android.library'
.android
: The main configuration of your app* `compileSdkVersion`: The compile SDK version
* `buildToolsVersion`: The build tools version
* `defaultConfig`: The default settings which can been overwritten by flavors and build types
* `applicationId`: The application id you use e.g. in the PlayStore mostly the same as your package name
* `minSdkVersion`: The minimal required SDK version
* `targetSdkVersion`: The SDK version you compile against (should be always the newst one)
* `versionCode`: The internal version number which needs to be bigger on each update
* `versionName`: The version number the user can see in the app details page
* `buildTypes`: See somewhere else (TODO)
dependencies
: The maven or local dependencies of your appcompile
a single dependencytestCompile
: a dependency for the unit or integration testsSee also
There is another tag where you can find more topics and examples about the use of gradle in Android.
http://stackoverflow.com/documentation/android-gradle/topics